Duesselfication 9.5: Back for the Blood Beryl
What's good, Reddit?! (I accidentally didn't flair or post this correctly the first time, but here it is for real!) I've got some new units in mind but I really wanted to focus on just one for now! I'm about to Duesselfy the entire cast at this rate! Please enjoy and remember the Duesselfication Guidelines. Feedback is always welcome!
1. Unit has a "good" PRF weapon.
2. Unit has a minimum of one premium skill that is inheritable and an upgrade of a previous skill.
3. Unit has a minimum of three "good" skills.
4. Duessel also became the new baseline for top stats in his class but I **DIDN'T** do that for these units.
Missed an Episode? Never fear! [Episode One](https://www.reddit.com/r/FireEmblemHeroes/comments/lxyxla/the_duesselfication_of_sacred_stones_future_heroes/) \\\\ [Episode Two](https://www.reddit.com/r/FireEmblemHeroes/comments/lyooru/duesselfication_2_duessel_harder/) \\\\ [Episode Three](https://www.reddit.com/r/FireEmblemHeroes/comments/m6vddq/duesselfication_remix_something_a_little_different/) \\\\ [Episode Four](https://www.reddit.com/r/FireEmblemHeroes/comments/mied4z/duesselfication_4_the_duesseling/) \\\\ [Episode Five](https://www.reddit.com/r/FireEmblemHeroes/comments/mkhyru/duesselfication_5_granting_requests_better_than_a/) \\\\ [Episode Six](https://www.reddit.com/r/FireEmblemHeroes/comments/mr9vv0/duesselfication_episode_six_return_of_the_duessel/) \\\\ [Episode Seven](https://www.reddit.com/r/FireEmblemHeroes/comments/nehbo6/duesselfication_episode_seven_theorycrafting_my/) \\ [Episode 7.1](https://www.reddit.com/r/FireEmblemHeroes/comments/nh2yom/duesselfication_71_i_had_an_idea/) \\\\ [Episode 8](https://www.reddit.com/r/FireEmblemHeroes/comments/nsqtgq/duesselfication_episode_8_the_time_has_come/) \\\\ [Episode 9](https://www.reddit.com/r/FireEmblemHeroes/comments/p6lksr/a_brave_duesseling_its_been_a_while_ep_9/)
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[Weapon Stats are Calculated in Image](https://preview.redd.it/8dcvwil3h1081.png?width=720&format=png&auto=webp&s=710e466c74c58a287769379236e2e582454d1ff9)
Riev is known for his manipulation of the undead and control of monsters in Sacred Stones. As such, I always wanted him to have a "recurring" mitigation that flows like he's constantly summoning bodies to protect him from harm. I also want him to be a tome GHB that's not horrible/forgettable.
Oh and before anyone asks, **YES** I am suggesting we get a Lull skill for GHB and **YES** I'm suggesting we get non-T4 Ideals as fodder for F2P units. ~~Someone hire me.~~ If he was on a banner and a Premium unit, just give him the T4 versions of my proposed skills in A and C slots.
HP: 49
Atk: 37
Spd: 21(Superbane)
Def: 31(Superboon)
Res: 33 (Superbane)
BST: 171
Blood Aura - Mt: 14 - Attack: +3 - During unit's first combat reduce damage from foe's first attack by 50%. If foe can make a follow-up attack, this unit makes a guaranteed follow-up attack before the foe's counterattack or follow-up attack and disables other skills that change attack priority.